War Generals – turn-based strategical combat //Developer Diary: Multiplayer
Developer Diary: Multiplayer
The integration of the multiplayer function is progressing well. We are currently working on preventing cheating and other manipulation of the game.
One possibility of manipulating the game is to forcefully abort the game using the task manager, in order to avoid saving the last draw. This way one could try and try again to find the optimal draw for the situation.
To avoid this kind of cheating we will include an function we call “random saving”, where the current game state is saved at random times. This function is optional.
In the same context, we will also include the option to allow to undo multiple actions.